package com.goldsprite.spinelearn.examples;

public class Env {
	public static final float WORLD_WIDTH = 960, WORLD_HEIGHT = 540;

	// 控制常量
	public static final float MOVE_SPEED = 200f;

	// 当前使用的角色类型 - 固定为骑士
	private static final CharacterType CURRENT_CHARACTER_TYPE = CharacterType.KNIGHT;

	// 获取当前角色配置
	public static CharacterConfig getCurrentCharacter() {
		return CURRENT_CHARACTER_TYPE.getConfig();
	}

	// 获取当前角色类型
	public static CharacterType getCurrentCharacterType() {
		return CURRENT_CHARACTER_TYPE;
	}
}
